Warhammer BRETONNIA ARMY BOOK 6th Edition Fantasy WFB VG OOP Codex Warhammer Fantasy “Oldhammer” Codex Army Book – Bretonnia 7th Ed. The issue with him is that he excells at killing things Bretonnia can usually handle well (cavalry and monsters, basically: things without static. I was waiting for Brets to get an 8th ed army book so I didn’t have to rely on the 7th ed. book strategy of “shoot enemies with bowmen and trebs.
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However when they are contending with Pegasus Knights As long as the weapons you give them look big and chunky it doesn’t matter if the arms you use are a pair. Being able to fly lets you cover massive lengths of the board in one fell swoop, and with the addition of Vanguard, you can easily get behind the enemy turn one You also have points remaining to add in a magic sword like the Sword of Might for the additional strength, or a super cheap sword to tackle things like Ethereal units.
Whilst you can often charge turn 1, it may not be advisable if a turn 3 charge would guarantee a victory. It adds to the points of your already expensive unit, but it is well worth it. Image not available Photos not available for this variation.
Games can be won as a unit of frenzied chaos warriors spend 1 turn killing a unit then overrunning somewhere useless, 1 turn reforming, turns marching back into position and by the time they charge, the game ends. Tactics Pegasus Knights, like all fast cavalry, are designed to wreck havoc, be an annoyance and take down vulnerable, yet expensive units such as archers, wizards and war machines. You what I love about this spell?
The effect is lost after the first round of combat however, and will not take effect if you do not charge. These lists, as with everything, are not definitive and are simply good ways of starting your army especially the lower points levels.
Court of the Lady: Bretonnia Tactics (Completed 9/1/13) – MiniWarGaming Wargaming Forum
Not a bad virtue, but the killer is that you cannot bretonnia a magic weapon reducing how many attacks you can bring to the field somewhat. Weak units S3 are great for all our knights, but Questing Knights excel against them t7h they can hit hard every turn and not get bogged down. A unit of 12 Grail Knights will be dishing out 19 S6 attacks at Initiative 5 as opposed to the I3 of our other knightswhich is awesome. All in all a perfect way to say fuck you GW!
7fh When mounted on a Pegasus he becomes even deadlier, but his cost does increase somewhat, and his defenses drop. Once the second round begins, you are still getting a fair amount of S4 attacks giving you some nice sustainability. I recommend units of 10 in most lists simply because they are so handy to have around.
The biggest downside is cost, and unreliability. Not only does this double your killing potential, but reduces the chances of missing your target and if one goes down to a misfire or an ambush, then you 7t have no.
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Now of course the 40mm x 40mm base makes it a bit hard, bretonna lance formations and whatnot, and not being allowed to join peasants without the virtue of empathy.
Since the Lance has such a small frontage you can easily fit 2 full lances into combat against your typical 5 wide rank and file units, and this combined charge vastly increases your chances of breaking the enemies steadfast, and by extension, them.
See terms – opens in a new window or tab. So long as you dont have virtues, or other items that have this effect, this is a pretty good deal.
Not really worth it as it is both very situational and easily obtained through other means on a permanent basis. You can decimate enemy heavy cavalry that would otherwise bog your lesser knights down, you can destroy monstrous cavalry who would normally eat you for breakfast and Elite Infantry just crumble to 7rh might. The item you’ve selected was not added to your cart. Seller does not offer returns. It also reduces your initiative to 1, as opposed to 6 and finally, you cannot use a shield reducing your odds of survival considerably.
Slap this on a lord and watch as your human general slays Blood Thirsters, Screaming Bells and Sphinx with one might blow.
If you are taking Grail Knights, you may as well pick up the Musician and Banner as they are cheap and, as always, helpful. Vampire Counts 7th Ed Army Book. Luckily, we have the wonderful Peasant Bowmen who will lend a hand prior to the launching of rocks, hopefully removing the pesky saves.
Their only competitors are the Men-at-arms, so surely they guys have to be good right? Being so cheap, you can take a unit of 5 for 75 points.